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Aspra Corp Security: Code Moo
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Devlog
Version 0.2.2 Released!
April 12, 2024
by
CBHail
Well Hello, Dear Aspra Corp Employees! Where the dickens has all the time gone!? My reasoning for a three month delay on posting is rather long, so if you're in a hurry, the "Bottom Line, Up Front" is...
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Version 0.2.1 Released!
January 08, 2024
by
CBHail
Fellow Cow-orkers, Happy Moo-nday! (I'm sorry, I swear I'll stop.) I hope things are going well for all. I have been making steady progress on ACSCM. I clocked in around 70 hours of work this past fou...
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Version 0.2.0.5 Released!
December 11, 2023
by
CBHail
Greetings COW-orkers! (See what I did there?) I hope you aren't currently fighting through a wretched case of the Monday's; to assist in your fight, I bring to you an update to our beloved ACS:CM! Wha...
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Version 0.2.0 Released!
November 15, 2023
by
CBHail
It's Humpday, my fellow coworkers! And what better way to celebrate than a new release!? Before you get yourselves too excited, know that Version 0.2.0 is a continuation of the system's updates of Ver...
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Stable Diffusion - Animation
November 07, 2023
by
CBHail
Greetings Fellow Aspra Corp Employees! Happy Tuesday! I hope your adventuring has been going well for you. As you may have come to find out (or, unfortunately, are going to find out), I have a tendenc...
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Version 0.1.9 Released!
October 18, 2023
by
CBHail
Dear Aspra Corp Employees, Greetings! I hope your October is going well! Having spent so long on the Version 0.1.8 Release, I wanted to get some major updates done in a much shorter time frame. Thus,...
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Version 0.1.8 Released!
September 28, 2023
by
CBHail
Gather round, fellow Aspra Corp Employees; a new version has dropped! I can't thank you enough for your patience with this latest version release; as I stated in an earlier post, my goal is a 2-3 week...
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Game Development Progress vs Hurdles
September 06, 2023
by
CBHail
Greetings fellow Aspra Corp Employees! While I am working away on the next release of ACS:CM (Starfield might be getting in the way...), I thought I would share my findings. I am over five months into...
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Version 0.1.7 Released!
August 18, 2023
by
CBHail
ACS:CM rolls along! The Major feature focus for this update is the completion of Chapter 1! Are there still typos, corrections, bugs and images that need updating in Chapter 1? Of Course! But rather t...
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Why Cows?
August 17, 2023
by
CBHail
Greetings! Game Development continues at it's original pace; slower than some would like, but at a speed to keep my sanity. One of our fellow beta testers asked me a good question the other day; why c...
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Version 0.1.6 Released!
August 01, 2023
by
CBHail
Time for an update! This update is focused on the introduction of music (at least, for now, intro music), moving forward on a new section (Rapid Regeneration Laboratories), and updating some of my ori...
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Version 0.1.5 Released!
July 08, 2023
by
CBHail
Version 0.1.15 Released! This Updates Focus is on the Character TG Transformation Images! I've created a base system that I will use for all the various hair/eye/tone colors down the road, starting wi...
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Ambitious Beginnings
June 20, 2023
by
CBHail
#Game Theory
Hello! Many of you who do decide to read this will be doing so well after the game becomes publicly available. It's important to me to both organize my thoughts but also share some of the design philo...
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